Encounter duration timer refresh instability
Hello,
I have set main table update frequency and mini parse update interval to 1 second. The encounter timer still keeps jumping from 1 to 3 seconds while I need the timer to be updated every second.
Any idea how to solve this?
I use only ACT + FFXIV plugin, no overlays. Unfortunately playing in borderless always kills my FPS so I prefer just having ACT on 2nd monitor.
Comments
Do you think that giving ACT higher priority in task manager could affect this (EDIT: Didn't help)?
Or is there a way to turn some other ACT functions off to ease the CPU strain?
There would have to be considerable CPU stress to cause the first one, I think.
Any method of prioritizing the GUI would likely impact whatever else is using CPU, such as the game? But your edit says you have tried that.
In the Options tab of ACT, there is a Show Performance Wizard button which will guide you through most settings that can affect CPU and memory usage of ACT.