Audio trigger rate limit (Feature request?)
There are times when a trigger is needed when a specific damage hits a player. The damage may hit every second for a duration. Creating the trigger from the log text "Spell hits Player" along with a TTS trigger, will cause a lot of audio spam.
I know this can be worked around by having it trigger a timer which wont restart. But in this case, the TTS trigger would be reading out the player name via ${}.
It would be nice if we can rate limit the audio trigger for one specific trigger, for example max two TTS triggers within 20 seconds. If there is another way to workaround this, please let me know!
Thanks!
Comments