Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

In this Discussion

If requesting help, make sure to mention what game you are attempting to use ACT with.
For the best FFXIV support, join Ravahn's Discord Server. Also check out OverlayPlugin's FFXIV FAQ and Setup Guide.

Audio trigger rate limit (Feature request?)

There are times when a trigger is needed when a specific damage hits a player. The damage may hit every second for a duration. Creating the trigger from the log text "Spell hits Player" along with a TTS trigger, will cause a lot of audio spam.

I know this can be worked around by having it trigger a timer which wont restart. But in this case, the TTS trigger would be reading out the player name via ${}.

It would be nice if we can rate limit the audio trigger for one specific trigger, for example max two TTS triggers within 20 seconds. If there is another way to workaround this, please let me know!

Thanks!
Tagged:

Comments

  • Regarding your second paragraph, I want to bring up that spell timers also have access to regex groups.  If the timer is triggered from a Custom Trigger, it will have access to any named capture groups created.  If it is a normal spell timer, then it has access to the attacker & victim capture groups from the parsing engine.  A normal spell timer could have "tts ${victim} hit" as the timer start sound, where DoT ticks that don't restart the timer would be silent.

    While I don't think this solves your problem directly, I can't be sure because I don't know the encounter...  but check out the Detriment Call Macro plugin.  It was more or less created for this sort of thing, but it might not have the rate limiting you're looking for.  But it can display its output instead of using TTS or let you output the result to chat easily.  The Triggernometry plugin is supposed to work without FFXIV and might be a worthy consideration.
Sign In or Register to comment.